News: The Princess Bride, From Classic Film To Video Game On PC And Mac
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By Noel Pulis on June 05, 2008 12:52
"Eagerly Anticipated Adaptation of 1987 Classic Features Grammy-Winner Steve Horowitz as Lead Composer"
Digital entertainment studio Worldwide Biggies, Inc. today announced that Grammy Award-winner Steve Horowitz, best known for his work on Morgan Spurlock's Super Size Me, is serving as audio director and lead composer on the upcoming The Princess Bride Game, with Chris Burke, the 8-bit musician and creator of Halo machinima talkshow, This Spartan Life, providing the sound effects.
We know that we selected the right person to manage the complex audio demands of this game, said Christopher Romero, CTO, Worldwide Biggies. With Steve, we have an artist who understands both film and games. It's rare, even today, to find such a unique combination of talent and experience. Steve's choice to bring Chris Burke into the project was perfect. The way they worked together to underscore the action sequences and pace the narrative breaks is absolutely brilliant and adds so much to the game.
This is not Steve's first foray into the world of interactive entertainment. He started creating audio for games way back in the early 1990's, composing and directing for companies like Sega, Sony and Rocket Science. His resume includes both BDA & Webby awards for his work with Nickelodeon Digital where he has literally worked on hundreds of projects with many of Nick's most beloved characters like Sponge Bob, Jimmy Neutron, Dora the Explorer, and The Wonder Pets.
The Princess Bride Game will go on sale as a digital purchase at the official game Web site and other major game portals on June 11. The game comes with a MSRP of USD 19.95, and is available for Mac OS X / Windows 2000, XP and Vista.